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1993-01-13
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OpalPresents! History. 14-Nov-92
OpalPresents! v1.1 (12-Nov-92)
- Mouse pointer changes to the busy pointer when loading and saving
scripts.
- Now clears pr_WindowPtr on exit. Stops system requesters crashing.
- Improved Film strip prop gadget refreshing.
- Recompiled using SAS/C v6.0 with optimisation.
OpalPresents! v1.11 (14-Nov-92)
- Now adds blank images correctly.
OpalPresents! v1.2 (15-Dec-92)
- Added PreLoad Gadget to Image about requester (double click on image).
- Generates the 'PreLoad' token in script when PreLoad gadget has been
selected.
OpalPresents! v1.21 (16-Dec-92)
- In v1.2 Loading scripts with the latch gadget set on images would
also cause the PreLoad gadget to be selected. This bug is now
fixed.
OpalPresents! v1.3 (13-Jan-93)
- Changed the token PFStencil to PriStencil.
OpalPlayer v1.3 (12-Nov-92)
- Added 'Stop' ARexx command to terminate the current script.
- Sets display priorities correctly when updating the 24 bit image.
This stops flashing when an image is being updated and the current
image has a display priority other than Opal Only.
- General cleanup of code to avoid memory corruption during
transitions.
- Right mouse button abort is now more responsive.
- Recompiled using SAS/C v6.0 with optimisation.
- NOTE: Requires Opal.library v2.2 or greater.
OpalPlayer v1.4 (14-Dec-92)
- If the 'Latch Display' gadget is selected, OpalPlayer is now
100% passive (i.e. all Opal copper lists are removed). This
enables compatibility will all anim players.
OpalPlayer v1.5 (15-Dec-92)
-Added PreLoad Capability. If an image has been set as a 'PreLoad'
(using either the Preload token in script or gadget in Presents!).
it will be loaded into memory at the start of the script and
remain in memory for the duration of the script.
-Added 'AddPreLoad' Rexx command. This command adds an image to the
current preload list. Usage is: AddPreLoad FileName. Where FileName
must include the complete path of the image.
-Added 'FreePreLoad' Rexx command. This command removes an image from
the current preload list and frees up the memory taken by the image.
Usage is: FreePreLoad FileName. Where FileName must include the
complete path of the image. Note: The current image (image about
to be 'advanced' to) cannot be removed from memory.
'AddPreLoad' and 'FreePreLoad' commands allow dynamic control of the
images stored in memory.
-The '-l' cli parameter can now take a value indicating the number of
times to loop. For example:
OpalPlayer MyScript -l10
Will loop the script 10 times. The default loop count is 32767.
-Likewise a ToolTypes option to specify the loop count has also been
added, the syntax is:
LOOPS=10
OpalPlayer v1.6 (31-Dec-92)
- No longer loses memory when the 'stop' ARexx command is executed.
OpalPlayer v1.7 (13-Jan-93)
- OpalPlayer now has the ability to run as an ARexx host, without a
script (see update.doc).
- Added 7 ARexx commands, LoadImage, Transition, DisplayPri,
PriStencil, Genlock, Displatch and Alpha.
- Now recognises ARexx commands when in Timer and Button mode.